Year | Client | Role | Platform | Tools |
---|---|---|---|---|
2017 | Sprint | Experience Designer, Lead Developer | Hololens | Unity3D, C#, Mixed Reality Toolkit |
I designed and developed this Hololens experience for Sprint’s “Smart City” presentation at Mobile World Congress in San Francisco.
In my capacity as an experience designer, I worked closely with the team to design an accessible guest journey that would tangibly demonstrate how Sprint’s future plans for a 5G network could enable people and IOT devices to be more efficient in every day scenarios.
We settled on an experience structure involving a series of four animated vignettes that illustrated how Sprint’s future 5G network would support a “Smart City”, with each vignette selectable from a main hub menu.